Non-Drowsy Statistics

Stats. Don't worry. We're not dragging out your high school math teacher. We're talking about fun statistics! OK. Well, important ones at least. Many people don’t realize that there's a whole lot of data about the status of WebRTC streams readily available and (this is the fun part) all it takes is a single JavaScript call. What is this great, omniscient call, you ask; RTCRtpReceiver.getStats(). It returns a promise with an RTCStatsReport object which provides an enormous amount of information about your streams (both incoming and outgoing). Let’s say you want to calculate the number of packets…

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There's a set of vocabulary (or jargon) that comes with the internet. Most have a collective meaning: googling (searching), troll (that guy) and meme (something that's... a meme). However, there are some words, especially those of a technical nature, that are used interchangeably. None more so, than network speed, bandwidth, and bitrate. First and foremost, let's make this easier on ourselves by tossing out the word speed. Speed is a vague term that essentially encompasses both bandwidth and bitrate. OK. Without that bit of linguistic deadweight, we can move on to define the definable: Bitrate The number of bits (all…

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Turns out, getting noticed is only half the battle. The extraordinarily popular quiz game HQ trivia has experienced explosive growth. Good for them, right? Here's the problem: The game hinges upon thousands (and now millions) of users interacting and competing with each other in real-time. Players are given 10 seconds to answer questions (So no Googling, cheaters), making every second count. Sound familiar? Turns out all those extra users are detrimental to the players'experience. As the New York Time's Amanda Hess stated, Players are regularly booted from the game without explanation. The live host’s face is frequently obscured by…

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Red5 Pro features four distinct pricing plans, but which one should is right for you? Developer Pro - $29.99 Whether you are still tinkering with development or running a small project, this $29.99 per month plan will support your basic live streaming needs for up to 100 simultaneous connections. Startup Pro - $109* Though we don't limit it specifically to startups, this plan provides a solid platform for deploying your application. By unlocking advanced features such as clustering, this plan provides fertile ground for getting everything started. Growth Pro - $279* Like a frequent shopper discount, our fully…

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We're off to a strong start to 2018, with an update to our mobile SDK. This release adds the ability to send your app to the background to switch apps and still continue to stream audio, publisher aspect ratio modifications, along with other fixes and improvements. Please check out our release notes: Red5 Pro Mobile SDK: Release 4.4.0 - 16 January, 2018 iOS SDK: Added ability to send app to background to switch apps and continue to stream subscribed audio Fixed - addressed multiple potential crashes Fixed - buffer time increase on two-way delayed second publisher Added support…

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