WebRTC is enjoying an ever-expanding influence over the tech market in general and live-streaming specifically. From increased security to plug-in free communication, we've covered the many benefits of WebRTC. However, not all platforms support it. As a server-side media processor, Red5 Pro can effectively handle streams from different sources and networks so that video and audio sessions can be launched with any device. This is why Red5 Pro built failover support into our WebRTC implementation. When publishing or subscribing with a WebRTC application, any platform that does not support WebRTC will failover to Flash (RTMP) or HLS. So how does…

  • Share:

Live video streaming is taking off like crazy, and you want to get in on this new technology by building your own cat streaming app. "Periscope for Cats will be the next big thing" you say. You start looking into what's out there for a software developer to build on, and immediately are inundated with way too many choices. One of the biggest points of confusion we see from newcomers to live stream programming is: "what is the best protocol to use for my app?". Just this week I wrote an answer to this really great question on Quora. Between…

  • Share:

Dan Rayburn recently wrote a blog post stating that Content Delivery Networks are quickly moving away from the Flash streaming protocol RTMP. I've been hearing this from a number of our customers as well, and I agree that this is the direction that the CDN industry is taking. The solution that they all seem to be moving towards is HTTP based protocols like HLS and MPEG-dash. This is great for them because HTTP is way easier to support at scale, and it's widely supported across a huge number of players/clients. As I've written before though, HTTP based protocols come…

  • Share: